DDN-330/360 3D Modeling Design I/II
DDN-330 3D Modeling Design I: Students who are pursuing DDN-330 3D Modeling Design I course mainly focuses on 3D modeling using a variety of media and processes. They demonstrate three-dimensional concepts, theories, and application while creating products and package designs; 3D model integration; photography, and beginning character designs. It includes reading, writing, and lab assignments and requires the creation and exhibition of student artwork. The technology requirement of this course is that students are responsible for providing their own laptop, a graphics tablet, external hard drive, and subscription that is capable of running the Adobe Creative Cloud. Maya software is available as a student download from the Autodesk website.
DDN-360 3D Modeling Design II: In DDN-360 3D Modeling Design II course students basically learn about the tools used to convert two-dimensional hand drawings, photos, and other references into three-dimensional elements. They utilize the terminology, tools, and topology of animation and game industries while modeling polygons, NURBS, and SubDs and investigate texturing methods, camera setups, lighting techniques, and rendering options. It consists of various factors like writing, reading, and lab assignments and requires the creation and exhibition of student work. The technology requirement of this course is that students are responsible for providing their own laptop, a graphics tablet, external hard drive, and subscription that is capable of running the Adobe Creative Cloud. Maya software is available as a student download from the Autodesk website. The prerequisite of this course is: DDN-330.
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